

Also of important note is that they are 32bit games and as such can bogg down on highest settings even if you have a good rig, even more so if you use resource heavy mods (this mostly goes for CS and CoP) And yes, they can be quite buggy when not patched, even more so if you mod them without much knowledge. (Finding the giant mystical cube is the bad ending, and causes you to miss out on the somewhat lame but action-heavy finale).Ītmosphere and immersion mostly come down to personal preference and can be tweaked with various mods as well. Especially in the first game you need to do some side missions so you don't get the bad ending. It can also get repetitive as you progress. The mission system often seems like a chore list, and runs on an unforgiving timer, so watch the clock. The game is a little buggy and not very immersive, but gives you a lot of freedom to explore. Oh, and starting over from saves, because while the humans are predictable the rare mutants you encounter are overpowered. This is not a run and gun style game, it's more about sneaking and scrounging for resources and space/weight management and finesse. I played the series because as you progress the most effective weapons become sniper rifles, and I like range shooting over close encounters. As you progress through the series there are tweaks to the gameplay that make going back to an earlier game from a later one awkward. Call of Pripyat was the most stable of the three, but it still had its fair share of issues. None of them were perfectly stable even after the final developer's patch, and user patches and mods do fix some of the issues in all the games. Regardless of whichever one you start with, though, make sure to have them patched up, even with reliable user-made patches.

Still, I also think Shadow of Chernobyl serves as a better intro in terms of gameplay since Call of Pripyat sort of assumes you've already managed to fight your way through the first two games and balances its difficulty accordingly, but all of the games will be an incredibly challenging experience. Both it and Call of Pripyat are certainly worth playing (Clear Sky is more debatable), and given that Shadow of Chernobyl is chronologically first in the series, you might want to play it first to avoid any spoilers that come up in Call of Pripyat, but you don't need to understand Shadow of Chernobyl to play Call of Pripyat since I remember them going over all the important stuff from the first game before even throwing you into Call of Pripyat.
